BreakpointState
Extends:
src/states/base-state~BaseState → BreakpointState
A state to interact with a breakpoint function, mimicing Max/MSP's breakpoint function interactions.
Constructor Summary
| Public Constructor | ||
| public |
constructor(timeline: *, datumGenerator: *) |
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Member Summary
| Public Members | ||
| public |
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| public |
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| public |
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| public |
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Method Summary
| Public Methods | ||
| public |
enter() |
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| public |
exit() |
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| public |
handleEvent(e: *, hitLayers: *) |
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| public |
onMouseDown(e: *, hitLayers: *) |
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| public |
onMouseMove(e: *) |
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| public |
onMouseUp(e: *) |
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Public Constructors
public constructor(timeline: *, datumGenerator: *) source
Params:
| Name | Type | Attribute | Description |
| timeline | * | ||
| datumGenerator | * |
Public Members
public currentEditedLayer: * source
public currentTarget: * source
public datumGenerator: * source
Public Methods
public enter() source
public exit() source
public handleEvent(e: *, hitLayers: *) source
Params:
| Name | Type | Attribute | Description |
| e | * | ||
| hitLayers | * |
public onMouseDown(e: *, hitLayers: *) source
Params:
| Name | Type | Attribute | Description |
| e | * | ||
| hitLayers | * |
public onMouseMove(e: *) source
Params:
| Name | Type | Attribute | Description |
| e | * |
public onMouseUp(e: *) source
Params:
| Name | Type | Attribute | Description |
| e | * |